Measuring cue-elicited responding in the context of gaming and online shopping: Validity and reliability of a short Pavlovian-to-instrumental transfer paradigm
Abstract
Abstract Cue-elicited habits are considered relevant in the development and maintenance of addictive behaviors. To investigate this mechanism in online shopping and gaming, this study developed and evaluated a short Pavlovian-to-instrumental transfer (PIT) paradigm with gaming- and shopping-related cues and a devaluation procedure. Additionally, the retest reliability of this short PIT paradigm was assessed. A sample with game use ( N = 32) and a sample with use of shopping websites ( N = 31) performed the PIT paradigm twice and an Approach-Avoidance Task in between. During both sessions of the PIT paradigm, either the gaming- or shopping-related reward (depending on the sample) was devalued by eliminating its availability. While gaming-related cues enhanced responding for the gaming-related reward (gaming PIT effect), shopping-related cues triggered responding for the shopping-related reward (shopping PIT effect). This cue-elicited responding was reduced, but not eliminated, after devaluation, which might indicate habit-like responding. Furthermore, subgroup analyses revealed similar responding towards cues displaying favorite and non-favorite games/shopping websites. The magnitudes of the PIT effects demonstrated moderate stability. Although replication in clinical samples and over longer time intervals is warranted, our PIT paradigm may enable a reliable and economic assessment of cue-elicited responding in the context of gaming and online shopping.
Article Details
Authors (11)
Anna M. Schmid
Patricia Schaar
Ferdinand Gut
Lilli Herbelßheimer
Niklas Meurer
Charlotte Arend
Damla Seck
Patrick Ort
Astrid Müller
Matthias Brand
Sabine Steins-Loeber