AI GRID GAMES

D Dr.Sumathi P (Sri Sairam College of Engineering)

Abstract

This study introduces a comprehensive intelligent gaming framework that unites mathematical reasoning, game theory, advanced data structures and algorithms (DSA), and artificial intelligence/machine learning (AI/ML) to construct and evaluate grid-based games. The objective is to demonstrate how algorithmic principles and adaptive learning mechanisms combine to create interactive, explainable, and scalable systems that can be used for education and research. Focusing on exemplar applications AI Tic Tac Toe, Word Search, Sudoku Solver, Chess variants, and intelligent pathfinding the framework examines both classical deterministic algorithms and modern learning-driven approaches. The literature overview traces the progression from foundational techniques, such as Knuth’s Algorithm X and trie-based lookup, to probabilistic and reinforcement learning strategies including Monte Carlo Tree Search (MCTS) and neural-network-based self-play. In proposing a modular architecture that integrates front-end visualization with cloud-enabled backends, this work seeks to bridge the gap between theoretical constructs and practical deployments. Experimental observations indicate that combining principled algorithmic reasoning with adaptive AI improves solution quality, user engagement, and the educational value of such platforms. The resulting platform is presented as a research-grade, extensible toolkit that supports experimentation in multi-agent learning, explainable decision-making, and pedagogical demonstrations.

Article Details

Volume / Issue Vol. 11, Issue 09
Published November 22, 2025
Pages 595
ISSN 2349-7009
Publisher AM Publications

Journal Info

International Journal of Innovative Research in Information Security

AM Publications

ISSN: 2349-7009 Open Access Information Technology

Authors (1)

D

Dr.Sumathi P

Sri Sairam College of Engineering